It would seem that the maximum number of factions that can be kept on side throughout the whole main quest is three, with two being more usual. In fact, there are critical points in Fallout 4 where completing a faction mission will completely alienate one or more of the other factions - a situation that will generate a notification. As mentioned in US Gamer, the Fallout 4 faction that you choose to support will determine the way the main quest ends.Įach faction has its own moral dimension and main perk, and while it's possible to join all four factions at the beginning of the game, their goals and missions will eventually diverge. This being a Bethesda game with a moral dimension and an open ending, there is the worry that major or fundamental choices in Fallout 4 might funnel the player into a set of outcomes that they might not necessarily want.
Fallout 4 is replete with an overabundance of many, many things: experiences, places to explore, distractions, and, increasingly, as players progress through the game, choices.